Silent Hill 2 Remake Creative Director and Lead Designer, Mateusz Lenart, has explained decision to implement an over-the-shoulder camera Bloober Team‘s version of the classic psychological horror ...
If there's one thing that I can't wrap my head around with modern, triple-A gaming, it's how studios and gamers alike treat first-person and over-the-shoulder cameras as the only valid perspectives, ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
How to use the third person camera in Hytale, including a look at the other settings related to the third person camera.
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