AMD has just announced a capability that’s already been baked into its GCN-based GPUs, that enables something called Asynchronous Shaders. Asynchronous Shaders are a feature of new or next-gen APIs ...
Oxide Games, developer of the highly-anticipated Ashes of the Singularity, has revealed that NVIDIA is working on a driver to fully implement DirectX 12’s Async Compute. According to Oxide developer ...
When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12's performance in a real game. What was meant to be a straightforward performance preview was disrupted by ...
The AMD Radeon R9 Fury X also supports the Asynchronous Shader technology AMD talked about recently. Asynchronous Shaders are a feature of new or next-gen APIs like DirectX 12, Vulkan, and AMD’s own ...
A queue is a data structure that works on a FIFO (first in first out) basis. Items are inserted at the end of the queue and removed from the beginning. The term “Enqueue” describes the operation that ...
Python’s asynchronous programming functionality, or async for short, allows you to write programs that get more work done by not waiting for independent tasks to finish. The asyncio library included ...
When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12's performance in a real game. What was meant to be a straightforward performance preview was disrupted by ...
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